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About Canine Crew
The Fast ForWord Reading Level 3 exercise Canine Crew uses word pairing to help develop decoding skills, vocabulary, automatic word recognition, and an understanding of phonology (sound structure), semantics (meanings), and conceptual relationships.
The object of Canine Crew is to help the crew pave the streets and get traffic moving again by matching the bricks into pairs in the fewest number of attempts.
How students use Canine Crew
To work on Canine Crew, the student clicks the yellow paw sign to display a grid of bricks with words written on them. Depending on the instructions given, the object is to match synonyms (words that have the same meaning), antonyms (words that have the opposite meaning), rhymes (words that end in the same sound), or homophones (words that sound the same but have different meanings).
Once the bricks are displayed, the student clicks a brick with a word. The student must find and click the brick with the matching word, based on the instructions given. If the student clicks two matching bricks in succession, the two bricks disappear. There is one brick that doesn’t have a match. The student must avoid that brick to save an attempt. Points are awarded for each correct answer.
Tip: The following keyboard shortcut is available in Canine Crew:
- Paw (start button). Space bar
How students get help in Canine Crew
To repeat the instructions on what type of words to match, the student can click the paw again. This does not affect points or advancement in the exercise; however, the student can save time and match more words by remembering the instructions instead of listening to the instructions again.
How Canine Crew rewards progress
Click counter. At the start of each grid, the wheelbarrow (click counter) in the lower right corner is full of small bricks. Each time a word is clicked, one brick in the wheelbarrow disappears. When there are no more bricks in the wheelbarrow, the student can still match words and earn points as usual; they just won’t earn any bonus points. When the student matches all of the words on the screen, a bonus point is awarded for each brick that remains in the wheelbarrow. In addition, a bone is added to the hole in the street and a dog is added to the truck. As the student continues to make matches, more bones and dogs appear, which can indicate a more successful session performance.
Session high score. Each time the student surpasses the highest score ever achieved in one session, the points counter lights up and flashes the words High Score.
Time. The timer at the top of the screen shows the amount of time the student needs to work on the exercise that day, which is based on the student's protocol. When the time requirement is met, the exercise session automatically ends, and the student can either choose another exercise to work on or review his/her success in the exercises.
Exercise percent complete markers. The percent complete markers (squares) below the student's name indicate the percentage of completed content in the exercise. Each marker represents 10% of the exercise. When all of the markers light up, the exercise is complete.
How students master Canine Crew
The student will continue to work on Canine Crew until the skills in the exercise are mastered. Then, the exercise is closed. To learn more see About completing a program.
Tip: For a complete list of content used in the exercise, check the teacher manual (